AI Insights · Timothy · July 2024
Top Down Games on iOS in Ecuador Q2 2024
In Q2 2024, the top five top-down games on iOS in Ecuador showed varied performance in downloads, revenue, and active users. Discover the trends for each game.
During the second quarter of 2024, the top five top-down games on iOS in Ecuador exhibited diverse performance metrics. Here’s a closer look at the trends for each game:
Brawl Stars from Supercell saw a notable increase in revenue, peaking at approximately $5.5K at the end of April and maintaining a steady range around $3K to $5K throughout the quarter. Downloads fluctuated, reaching a high of 3.3K in late April. Weekly active users grew steadily from 35.1K at the start of April to a peak of 44.6K mid-June.
Clash Royale, another title by Supercell, experienced a decline in revenue, starting at $2.7K in early April and dropping to around $1.5K by mid-June, with a slight recovery to $1.8K at the end of June. Downloads remained relatively stable, averaging around 1.4K to 1.5K per week. Weekly active users decreased from 65.7K at the beginning of April to 56.2K by the end of June.
MONOPOLY GO! by Scopely, Inc. had consistent revenue, generally hovering around $1.8K to $2.1K, with a slight dip to $1.5K in late May. Downloads showed a slight downward trend, averaging around 1.4K per week. Weekly active users increased gradually from 13.9K at the start of April to 16K by the end of June.
Parchisi STAR from Gameberry Labs maintained a steady revenue, generally around $1.7K to $2.1K, with a noticeable dip to $1.5K in late May. Downloads were relatively stable, with a slight decrease from 3.8K in early April to around 3.1K by the end of June. Weekly active users peaked at 45.4K mid-April and settled around 39.3K by the end of June.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. had modest revenue, ranging from $735 to $1.3K throughout the quarter. Downloads remained low but stable, averaging around 200 per week. Weekly active users remained consistent, hovering around 3.5K to 3.6K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.